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Hi Marcus 👋 Welcome to Module 2: User Research Methods

This module has been designed specifically for your focus mode learning style. You'll explore user research methods through bite-sized blocks, gamified progress tracking, and quick wins that build momentum.

Target time: 8-12 minutes Format: Microlearning blocks + Sprint Badge

User Research Methods

Three focused blocks • 8-12 minutes • Earn your Sprint Badge

Session time: 00:00
1

What is User Research?

Check the box when you understand this concept
2

Interviews vs. Surveys

Complete the quiz to unlock this checkpoint
3

Apply It

Share your thoughts to complete this block
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Hi Claudia 👋
Welcome to Module 2

User Research Methods

This module has been designed specifically for your focus mode learning style. You’ll explore user research methods through bite-sized blocks, gamified progress tracking, and quick wins that build momentum.

Estimated time: 8-12 minutes
Format: Microlearning blocks + Sprint Badge

Audio Lesson: Understanding User Research Methods

Introduction to User Research Methods

A comprehensive overview of key user research methods including interviews, surveys, usability testing, and observational studies.

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Complete Transcript: Introduction to User Research Methods

Welcome to Module 2: User Research Methods.

Today we’ll explore the fundamental methods that UX researchers use to understand users, their needs, and their behaviors. User research is the foundation of great design – it helps us make informed decisions rather than assumptions.

Method 1: User Interviews
User interviews are one-on-one conversations with users to understand their experiences, motivations, and pain points. They’re qualitative, allowing us to dig deep into the ‘why’ behind user behaviors. Best practices include preparing open-ended questions, creating a comfortable environment, and actively listening without leading the participant.

Method 2: Surveys and Questionnaires
Surveys help us gather quantitative data from larger groups. They’re excellent for understanding trends, preferences, and demographics. Well-designed surveys use clear, unbiased questions and appropriate scales to measure user attitudes and behaviors.

Method 3: Usability Testing
Usability testing involves observing users as they attempt to complete tasks with your product. This method reveals where users struggle, what confuses them, and how they naturally interact with interfaces. It’s invaluable for identifying usability issues before launch.

Method 4: Observational Studies
Sometimes called ethnographic research, this involves observing users in their natural environment. It helps us understand context, workflows, and real-world constraints that might not emerge in artificial testing scenarios.

Choosing the Right Method
The key is selecting methods that align with your research questions. Need to understand motivations? Try interviews. Want to measure satisfaction across a large user base? Use surveys. Testing a new feature? Usability testing is your friend.

Remember, great user research combines multiple methods to build a complete picture of your users. In our next activity, you’ll reflect on how these methods might apply to real-world scenarios.

Reflection Activity

In your own words, how would you explain user interviews to someone?

Take a moment to process what you’ve learned. Consider the purpose, process, and benefits of user interviews. You can type your response or use voice-to-text if available on your device.

Your reflection (minimum 50 words):

💡 Tip: Explain it as if teaching a friend
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✨ Experience Mode Activated

From now on, you’ll be testing three different versions of the same content — each tailored to a different learning style.
You can switch between experiences anytime clicking on the  grey “User Group Icon” in the top navigation bar.

Audio-first accessible learning

Armina: Visual learning with English/Arabic support and interactive elements

Focus mode microlearning

Daniela: Audio-optimized version with full transcript support and screen reader accessibility

Armina's Version

Visual & Bilingual learning

Claudia: ADHD-friendly microlearning with gamified progress and break options